United's Blessing

United's Blessing
''Once wild and free, Eos embodies the very essence of the elements. Subdued and caged during the First Crusade, it's radiating power contained and harnessed by dark contraptions.''

Dropped by Eos, God of Unity.

Active Shard
When above 50% HP: Engulf your Sword in flames, and perform a fiery thrust, dealing 75 damage but damaging you for 20% HP.

When below 50% HP: Engulf your Sword in pure water, and perform a fluid thrust, dealing 50 damage and healing you for 20% HP and stamina.

Adaptative Bloodburst
When above 50% HP: [BLOODBURST] is engulfed in flames, dealing 25% extra damage, but leaving a burning debuff on you, dealing 5% HP 3 times.

When below 50% HP: [BLOODBURST] refreshes you with calming waters, granting 4% HP and 4% stamina 3 times.

Adaptative Attack
When above 50% HP: Every 3rd [CHARGE ATTACK] erupts in flames, dealing 20 damage to the enemy but also 5 damage to yourself.

When below 50% HP: Every 3rd [CHARGE ATTACK] unleashes a torrent of pure waters, healing you for 4% HP and 4% stamina 3 times.

Adaptative Dash
When above 50% HP: Using [DASH] through attacks will grant you a 20% damage increase for 3 seconds, but also damage you for 5% of your health every second.

When below 50% HP: Using [DASH] through attacks will grant you a "Water" buff, giving you 4% HP and 4% stamina 3 times.

Adaptative Slide
When above 50%: [WINDSLIDE] increases the damage of Windleaves by 150%, but also deals 3 damage to you every time they hit.

When below 50% HP: [WINDSLIDE] causes each Windleaf to regenerate 4% HP every time they hit.

Adaptative Eye
Upon Storm's Eye activation, an additional effect triggers:

When above 50% HP: Storm's Eye activation engulfs you in flames, increasing your damage by +20% but dealing 5% HP damage to you every 1s for 4s.

When below 50% HP: Storm's Eye activation engulfs you in refreshing waters, granting you 5% HP and stamina recovery every 1s for 4s.

Adaptative Leafstorm
When above 50% HP: Stormleaves explode in a fiery burst on contact, dealing 20% extra damage.

When below 50% HP: Stormleaves explode in a watery splash on contact, healing for 11 HP in close proximity.

Adaptative Slash
When above 50% HP: [BERSERK SLASH] erupts into flames, dealing 25% extra damage, but burning you for 10 damage as it hits.

When below 50% HP: [BERSERK SLASH] is followed by pure waters dealing only 80% damage, but leaving the "refreshing waters" buff on you, granting you 5% HP and stamina every 0,5 seconds.

Adaptative Breaker
Hitting with [WORLD BREAKER] causes all Fury Fragment to gain unique properties:

When above 50% HP: When a Fury Fragment is collected, a burst of fiery flames surrounds you, increasing your damage by 20% but also dealing 5% damage to you every 1s for 3s.

When below 50% HP: When a Fury Fragment is collected, a swirl of pure waters surrounds you, granting you 4% HP and stamina every 0,5 for 3s.

Adaptative Shock
When above 50% HP: Tectonic Shock is infused with blazing flames, dealing an extra 20% damage, but also damaging you for 20% of your max HP.

When below 50% HP: Tectonic Shock is infused with calming waters, dealing only 80% damage, but granting a buff restoring 4% HP and stamina for 1,5s.

Adaptative Counter
When above 50% HP: [COUNTER] 's swing is engulfed in flamed, dealing 140% damage, but leaving a "burning debuff" on you that damages you for 5% of your HP 3 times.

When below 50% HP: [COUNTER] 's swing swirls with pure waters, dealing only 90% damage, but leaving the "refreshing waters" buff on you, granting you 5% HP and stamina 5 times.

Adaptative Blade
When above 50% HP: Fatal Blade shield also causes you to take 3 damage every 1,25s, but you deal +25% damage while the shield holds.

When below 50% HP: Fatal Blade shield is reduced by 30%, but you gain 4% HP and stamina while the shield holds.

Adaptative Ground
When above 50% HP: Stand your Ground area now also burns in a fiery storm, dealing 3 damage to enemies, and 3 damage to yourself while in it.

When below 50% HP: Stand your Ground area now also contains a calm pool of waters, healing for 2% HP and 2 stamina while in it.