Lunar Inspiration

Lunar Inspiration
''Many were the rituals, shrines and temples erected to the Deer God, deep withing the Great Forest. Most believe that such honors originated from respect and worship. Only the Elders remember the truth, for they've seen the great beast hunt and feast upon humans. They have witnessed Its true form, and indeed, wish not to see it again.''

Dropped by Aryana, First of the Moon.

Active Shard
Activating the Shard cycles through the moon phases (new, crescent, full). Performs a (long / mid / short) range attack, dealing (low / mid / high) damage and shielding you for part of the damage.

Lunar Burst
[BLOODBURST] causes a Lunar Effigy to materialize, following for 9s. Refreshing the Effigy empowers it, up to 3 times.

Every 3s, the Effigy pulsates, granting you +(2/3/5) shield for 3s and +(15/20/30)% [BLOODBURST] damage increase for 3s.

 Shield effects are temporary and absorb damage before HPs.

Lunar Attack
Every 3rd [CHARGE ATTACK] causes a Lunar Effigy to materialize, following you for 9s. Refreshing the Effigy empowers it, up to 3 times.

Every 4,5s, the Effigy pulsates, granting you +(2/3/5) Shield for 3s, and a +(5/10/15)% damage increase for 3s.

 Shield effects are temporary and absorb damage before HP.

Lunar Dash
Using [DASH] through attacks causes a Lunar Effigy to materialize, following you for 12s. Refreshing the Effigy empowers it, up to 3 times.

Every 3s, the Effigy pulsates, granting you +(2/3/6) shield for 3s, and +(100/200/300)% stamina.

 Shield effects are temporary and absorb damage before HPs.

Lunar Slide
[WINDSLIDE] causes a Lunar Effigy to materialize, following you for 9s. Refreshing the Effigy empowers it, up to 3 times.

Every 3s, the Effigy pulsates, granting you +(3/6/9)% speed for 3s, and +(4/6/9)% Windslide Bar.

Lunar Eye
Upon Storm's Eye activation, a Lunar Effigy materializes, following you for 12s. Refreshing the Effigy empowers it, up to 3 times.

Every 6s, the Effigy pulsates, granting you +(3/6/9)% speed for 6s, and one Wind Aura stack.

Lunar Leafstorm
Each time a Stormleaf hits a target, a Lunar Effigy materializes, following you for 4s. Refreshing the Effigy empowers it, up to 3 times.

Every 2s, the Effigy pulsates, granting you +(3/6/9)% speed for 2s, and spawning one Windleaf dealing 6 damage.

Lunar Slash
[BERSERK SLASH] causes a Lunar Effigy to materialize, following you for 9s. Refreshing the Effigy empowers it, up to 3 times.

Every 3s, the Effigy pulsates, granting you a +(4/8/12)% damage increase for 3s, and +(5/10/15)% of Berserk Fangs.

Lunar Breaker
Hitting with [WORLD BREAKER] causes all Fury Fragments to gain unique properties:

When a Fury Fragment is collected, a Lunar Effigy materializes, following you as long as Furious Buff is active. Refreshing the Effigy empowers it, up to 3 times.

Every 3s the Effigy pulsates, granting you +(3/6/9)% damage for 5s, and completely filling your Bloodthirst Bar.

Lunar Shock
Tectonic Shock causes a Lunar Effigy to materialize, following you for 6s. Refreshing the Effigy empowers it, up to 3 times.

Every 3s, the Effigy pulsates, granting you a +(3/6/9)% damage increase for 3s, and +(5/10/15)% Berserk Fang gain.

Lunar Counter
Upon successful [COUNTER] a Lunar Effigy materializes, following you for 15s. Refreshing the Effigy empowers it, up to 3 times.

Every 2,5s, the Effigy pulsates, granting you +(2/3/4) shield for 3s, and +(3/5/8)% Counter Bar.

 Shield effects are temporary and absorb damage before HPs.

Lunar Blade
Fatal Blade now causes a Lunar Effigy to materialize, following you for 16s. Refreshing the Effigy empowers it, up to 3 times.

Every 4,5s, the Effigy pulsates, granting you +(2/3/5) shield for 6s, and summoning a Warding Blade.

 Shield effects are temporary and absorb damage before HPs.

Lunar Ground
When Stand your Ground expires, a Lunar Effigy materializes, following you for 12s. Refreshing the Effigy empowers it, up to 3 times.

Every 3s, the Effigy pulsates, granting you +(2/3/5) shield for 3s, and +(5/10/15)% Counter Bar.

 Shield effects are temporary and absorb damage before HPs.